Games
Sony
Microsoft
Nintendo
Other Platforms
Upcoming &
Recent Releases
84
AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity
79
AI War: Fleet Command
77
Aion
xx
Aliens in the Attic
xx
All Aspect Warfare
66
Ashes Cricket 2009
xx
Bass Pro Shops: The Strike
91
Batman: Arkham Asylum
82
Battlefield 1943
69
Bionic Commando
xx
Black Mirror 2
79
Bookworm Adventures 2
82
Borderlands
xx
Cabela's Outdoor Adventures 2009
87
Call of Duty: Modern Warfare 2
72
Champions Online
73
Championship Manager 2010
69
CITIES XL
xx
Cloudy With a Chance of Meatballs
xx
Crane Simulator 2009
57
CrimeCraft
xx
CSI: Crime Scene Investigation - Deadly Intent
52
Darkest of Days
xx
Digger Simulator
xx
DiRT 2
91
Dragon Age: Origins
51
Dreamkiller
xx
Dungeon Fighter Online
67
East India Company
xx
East India Company: Privateer
xx
Elven Legacy: Ranger
74
Empire: Total War - The Warpath Campaign
xx
Eufloria
xx
F.E.A.R. 2: Reborn
70
Fallen Earth
68
Fallout 3: Mothership Zeta
xx
Family Feud: 2010 Edition
53
Farming Simulator 2009
xx
Fatale: Exploring Salome
76
FIFA Manager 10
70
FIFA Soccer 10
88
Football Manager 2010
xx
Foreign Legion: Buckets of Blood
xx
GearGrinder
xx
Gratuitous Space Battles
82
Gridrunner Revolution
xx
Gyromancer
77
Hearts of Iron III
66
Heroes Over Europe
xx
James Cameron's Avatar: The Game
xx
King's Bounty: Armored Princess
81
League of Legends
90
Left 4 Dead 2
80
Left 4 Dead: Crash Course
xx
LEGO Indiana Jones 2: The Adventure Continues
xx
Lord of the Rings Online: Siege of Mirkwood, The
58
Lucidity
85
Machinarium
xx
Madballs in Babo: Invasion
73
Majesty 2: The Fantasy Kingdom Sim
74
Mini Ninjas
xx
Murder, She Wrote
xx
Mystery of the Mary Celeste, The
86
Nancy Drew Dossier: Resorting to Danger
85
Nancy Drew: Warnings at Waverly Academy
xx
NBA 2K10
xx
NBA 2K10: Draft Combine
83
Need for Speed SHIFT
76
Operation Flashpoint: Dragon Rising
69
Order of War
81
Osmos
39
Painkiller: Resurrection
xx
Price is Right: 2010 Edition, The
78
Pro Evolution Soccer 2010
xx
Puzzle Kingdoms
67
QuantZ
xx
RACE On
39
Raven Squad: Operation Hidden Dagger
83
Red Faction: Guerrilla
86
Resident Evil 5
77
Risen
xx
Rogue Warrior
xx
Rubber Ninjas
80
Runes of Magic Chapter II: The Elven Prophecy
77
S.T.A.L.K.E.R. Call of Pripyat
xx
Saboteur, The
xx
Sacred 2: Ice & Blood
xx
Saw
72
Section 8
73
Shattered Horizon
85
Sims 3 World Adventures, The
xx
Star Trek: D-A-C
47
Star Wars The Clone Wars: Republic Heroes
63
Star Wars: The Force Unleashed - Ultimate Sith Edition
xx
Summer Athletics 2009
77
Tales of Monkey Island Chapter 2: The Siege of Spinner Cay
82
Tales of Monkey Island Chapter 3: Lair of the Leviathan
77
Tales of Monkey Island Chapter 4: The Trial and Execution of Guybrush Threepwood
xx
Tales of Monkey Island Chapter 5: Rise of the Pirate God
xx
Texas Cheat 'Em
64
Time of Shadows: Dawn of Magic 2
84
Torchlight
80
Tropico 3
69
Twin Sector
xx
Venetica
78
Void, The
72
Wallace & Gromit's Grand Adventures Ep 4: The Bogey Man
44
Watchmen: The End is Nigh - Part 2
xx
Where's Waldo? The Fantastic Journey
74
Wolfenstein
xx
World of Zoo
64
WorldShift
79
Zuma's Revenge!
Stars indicate the most critically-acclaimed games.
Galactic Civilizations II: Twilight of the Arnor

Universal acclaim
Based on 19 critic reviews
How did we calculate this?
Based on 28 votes
Read user comments
Rate this game >
Game Info
Publisher: Stardock
Developer: Stardock
Genre(s): Turn-Based Strategy
Players: 1
ESRB Rating: E10+ (Everyone 10 and Older)
Release Date: April 30, 2008
Summary
The galaxy is being consumed by the fires of war as we enter the final act of the Dread Lord saga. Galactic Civilizations II: Twilight of the Arnor is the second expansion pack to the award-winning PC strategy game, Galactic Civilizations II. Galactic Civilizations II: Twilight of the Arnor expands the gameplay of Galactic Civilizations in all new ways. New campaign detailing the final chapter in the Dread Lords wars. The Terror Star arrives, capable of destroying any star. Unique technology trees for all 12 civilizations. Unique planetary improvements for each civilization. New 3D engine powered map editor. New Scenario Editor for creating highly detailed custom games. New Campaign Editor for players who want to create their own custom epic campaigns for themselves or to share with others. New Metaverse Tournaments: Specific maps & scenarios recorded to the Metaverse with prizes for top players. [Stardock]
Also On Metacritic
GAMES: Galactic Civilizations Galactic Civilizations II: Dark Avatar Galactic Civilizations II: Dread Lords
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
G4 TV
It caps the mini-trilogy with a flourish and makes us very, very eager to see what the next proper release in the franchise will have to offer.
Read Full Review >1UP
For better or worse, Arnor is an add-on that completes its parent game rather than simply expanding its scope.
Read Full Review >GameSpy
The technology trees alone make it impossible for someone who's sampled Twilight of the Arnor to ever go back to just playing Dark Avatar. Add to that impressive customization tools, new gameplay dynamics, better AI, graphic upgrades, new ship-builder components and completely re-done flavor text and hundreds and hundreds of smaller tweaks, fixes and changes and what you have is an absolute triumph and a new standard for turn-based-strategy games.
Read Full Review >GameShark
A marvelous addition to an already stellar turn-based strategy series and if you have even the slightest interest in this type of game, you need to own the entire series. This is the type of game, particularly with this final add-on, that will stay on your hard drive for a long, long time. We simply cannot make it any more plain than that.
Read Full Review >Gaming Nexus
Galactic Civilizations 2: Twilight of the Arnor is one of the best expansions I have ever experienced in my many years of gaming.
Read Full Review >Cheat Code Central
If you're looking for something to do with the rest of your life, you might want to check this game out. If this game had a dedicated multiplayer mode, I would want to live forever.
Read Full Review >GamingTrend
If you love 4X games, this is the game to get. Due to all of the content, this game is the king of the hill in this genre.
Read Full Review >Computer Games Online RO
Aside from the small bugs and the controversial tech-tree redesign, Twilight of the Arnor delights us with lots and lots of new features, and I believe that even months from now I won’t discover all its secrets.
Read Full Review >IGN
There are no two ways about it: if you like space strategy games, you have to play Galactic Civilizations II. And if you play Gal Civ II, you have to play Twilight of the Arnor.
Read Full Review >PC Gamer
Old school still rules. [Aug 2008, p.67]
GameZone
This game just became elevated to my personal list of all-time PC favorites.
Read Full Review >PC Gameworld
After so many iterations it's impressive that Stardock has maintained their standard of quality in this series.
Read Full Review >PC Gamer UK
A dramatic and ingenious rethink. [July 2008, p.78]
GameSpot
Adding this much new life to what should be a very familiar game is an amazing achievement.
Read Full Review >LEVEL (Czech Republic)
Guys from Stardock Interactive know very well what gamers want. Galactic Civilization II: Twilight of Arnor is the best choice in case of cast away. Endless playability and tremendous entertainment guaranteed for beginners and hard core players along. [Aug 2008]
PC PowerPlay
It’s more than just new content, it is a concerted effort to make Galactic Civilisations as polished and complete a product as possible. And you know what? Mission accomplished. [Sept 2008, p.58]
PC Format
This particular Twilight makes the GalCiv 2 strategy universe burn brighter than ever. A gme for vets and newcomers. [Aug 2008, p.102]
Play (Poland)
The add-on is huge and packed to the brim with new shiny toys... I mean features. But it turns out that the world destroyers are not the biggest treat. They are hideously expensive and require escort. The best thing are the new technology trees, unique for each race. [July 2008]
Armchair Empire
Twilight of the Arnor does an excellent job adding more meat to an already meaty game. It's a bit raw and bloody deep in the middle, but still quite satisfying.
Read Full Review >What Our Users Said
The average user rating for this game is 7.8 (out of 10) based on 28 User Votes
Note: User votes are NOT included in the Metascore calculation.
Jon W. gave it a10:
I think that this is a suberp game. I understand that there is a lot frutsration towards turn based games, however this game is exactly what it sets out to be. And what it sets out to be is the ultimate in resource management, fleet strategy, creative ship design, and compelling and competitive artificial intelligence. Be warned, this isn't a game that you are going to firing up at a frat party anytime soon, however if you enjoy really poring over the details of your empire and carefully picking your battles then this is without question the ultimate expression of a eXplore, eXpand, eXploit, and eXterminate title. Again though, if you don't like chess, then you will definately not like this game. There are minor balancing issues with the individual races however Stardock has released several tune ups to the game as well as several new pieces of content to the game post release. Truly an example of an independant labor of love in the gaming industry.
Jason gave it a7:
I really haven't gotten all that far into the game because it's hard for me to get into. The complexity of the game is staggering, even after watching all of the tutorials. Trying to just earn enough BCs (or billions of credits, I guess?) is difficult and when I had to raise taxes to actually make a buck or two, the people (naturally) get angry. So, you have to cut production down which means that technologies take forever to research and things just don't get done. It is an interesting concept, however, and the ability to set up a spacial empire sounds like a lot of fun. I'm sure if I actually could get into it more, it would be a really fun game (which is why I gave it a 7 instead of a lower grade, since the game is largely unexplored). I think the slow start-up is really what gets me the most. When you compare it with Civ IV, Civ goes much faster (and perhaps too fast) and you can get into the game much easier. Also, the tutorial never covers the "Wonders" that are being built all around me. All of the sudden I would see this notice of a galactic wonder being built and I had no idea how I could even build one.
Captain Chaos gave it a9:
Turn Based Games rule!! It's too bad there aren't more on the market with the glut of RTS simulations out there. The overall franchise is an excellent successor to MOO2 (I would even comment on MOO3) for those of us patiently waiting for a space 4x game. My only gripes are that StarDock should publish tech trees so we can plan, the espionage system could be better and the economic system is very difficult to figure out until you play a few times.
James B. gave it a7:
I find the game, like the Civs, too slow to develop a really fun war. I almost always win by technology victory.
Balazs C. gave it a3:
A "could be nice" game, but its suffering from serious playability issues with large empires and its also shallow. Technologies have no real substance to them. Too many xyz I, II, III, IV, V, ... kind of technologies on the tech tree. All in one, the game i think has like a handful of really unique technologies and the rest of the tree is filled with improvement versions. Thats a sign of lazy game design for me. The only real positives i could think of is the good AI (nothing you cant achieve with some advantages to the AI in other games) and stardock's approach to patching their game (this is really unique and gives much of the 3 points i give to this game). Total: 3/10. Weak game that gets lots of hype because of the nice developers behind them.
Chris W. gave it a10:
I won't berate those who've given this game a mediocre score -- it definitely isn't for everyone. Most video games are fast-paced, point and shoot affairs. The TBS genre caters to a very specific niche -- those who harbor fond memories of board games like Axis and Allies or Risk. That being said, for those who appreciate these types of games this is a must have! As a fan of similar games (Civilization, MOO, Alpha Centari, etc.) I have to say that this is one of the best I've played. As you can see from the reviews above, most professional game critics agree with me. I won't try and list all the virtues of this game (the list would go on forever); I'll simply limit myself to some of the most outstanding: - Unique races with unique technology trees (this makes the game more believable and adds to the replay value). - Awesome A.I. (the best I've seen in any strategy game, period). -Beautiful starship design and customization (nothing is more fun than watching a ship you designed mop the floor with your enemies). Again, this game is not for everyone. An average PC gamer (let alone TBS fanatic) will probably spend a little time getting through the learning curve and getting his clock cleaned, even with the A.I. turned down to easier levels. Nevertheless, once you figure out what you're doing a victory in this game really does bring a lot of satisfaction. Perhaps the biggest reason to buy this game is the company that produced it -- Stardock. No other company is as responsive to customer feedback, and Stardock will release patches and improvements for about a year for any game it makes -- even after sales have tapered off. While it is obviously in the business to make money, games like this are clearly a labor of love, and it shows. If you have any interest in serious strategy I can't recommend this game highly enough.
dissection gave it a10:
Twilight of the arnor definitely is one of the best expansions i have seen for any game. The new tech trees add so much depth tio the game. You have to adjust your strategy in all aspects to the needs of your race, which really gives an unique feeling to every race in the game - a thing that i really wished to have in this kind of game. Normally changes that big in gameplay stay on your wishlist, but Stardock really did a greaat job with fulfilling the gamers wishes. Besides i have never seen before a game where players are that involved in the design, you can go to the SD-homepage, give your suggestions and get direct contact with the developers. Twilight is as good as it is, because those that play the game also helped in creating and improving it. And it is not over yet, some improvements waiting in upcoming patches. Dread Lords was very good, Dark Avatar great and Twilight just did what the developers intended: To create a game that can be played for the long time we are waiting for GalCiv III without getting bored by it. P.S.: Just some comments to statements others made here. A 4X game may not be the type of game, anyone is enjoying. If as a matter of taste you do not like Football you cant just barely say, Football is a bad sport. In its genre the game is excellent, if you do not like the genre - do not blame the game that you dont. The devs did their best with it and if you like 4X you will like this game. If there ever has been a real sequel to Master of Orion II, this game might be the most likely one.
