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Mortal Kombat: Deception

Generally favorable reviews
Based on 14 critic reviews
How did we calculate this?
Based on 9 votes
Read user comments
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Game Info
Publisher: Midway
Developer: Midway
Genre(s): Fighting, Action
Players: 2
ESRB Rating: M (Mature)
Release Date: February 28, 2005
Summary
Shocking and evil, Mortal Kombat: Deception pushes martial arts-style fighting and the Mortal Kombat franchise to new heights with an innovative fighting system, unparalleled depth and brutally intense action that will appeal to long-time Mortal Kombat fans as well as next-generation gamers. The game features lightning-fast hand-to-hand and special weapons combat, secret and returning characters, moves and combinations with new death-dealing battles and fatalities. With a host of new features including multiple fatalities per character, multi-tiered interactive backgrounds and extensive new game modes, Mortal Kombat: Deception will set a precedent for all other fighting games to follow. [Midway]
Also On Metacritic
GAMES: Mortal Kombat: Deadly Alliance
Cheat Codes & Hints: Cheat Code Central
Also On The Web: GameSpot Hands-On GameSpy Preview Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Game Chronicles
More exceptional and more stylish than any other game in the series, Deception will provide an endless amount of entertainment.
Read Full Review >IGN
A great diversion from the usual fighting template. So while it may not be as complex or responsive as a number of other 3D (or even 2D) fighters out there, it's a hell of a lot of fun (whether you stink at it or not).
Read Full Review >Game Informer
Offers a ton of bloody entertainment, even when going online isn't an option. [Apr 2005, p.131]
GameSpot
The core one-on-one fighting action is easily the best part of the game. It's gory, intense, and quite complex, meaning it captures much of what has made MK an institution among fighting games.
Read Full Review >My Gamer
Creativity and the will to venture into new territory has done good things for Mortal Kombat.
Read Full Review >GamePro
Thanks to the GameCube's unfriendly button layout, performing the new demanding dial-a-combos is harder than ever. Patient players, however, will uncover an almost overwhelming array of play modes and hidden features.
Read Full Review >Cheat Code Central
The good news is that Mortal Kombat: Deception is still a great without the online modes. It's intense, frenetic, strategic, violent and bloody.
N-Insanity
Not even a masochist would venture through Konquest Mode more than once, and the Puzzle Kombat and Chess Kombat will only take you so far.
Read Full Review >Nintendo Power
The map-navigating controls are touchy in the Konquest, but as an additional mode, it's quite impressive. [May 2005, p.91]
1UP
If you're looking at the game for continuing the fun, campy Mortal Kombat legacy, you'll find a lot to like here. If you're looking for highly technical fighting matches or evolved modern game storytelling, you'll do better looking elsewhere.
Read Full Review >Electronic Gaming Monthly
Deception can be mindless fun, but I can't help but feel that the developers are just trying to do too much with this game. [May 2005, p.138]
Worth Playing
Deception on the Gamecube is Deception minus online play, plus two characters everybody wishes were in the first runs of the game.
Read Full Review >VGPub
It’s not the worst game in the series, but perhaps the most disappointing because of the developer’s inability to deliver on the majority of its several cool ideas.
Read Full Review >GameSpy
The game's fighting mechanic was a little thin to begin with, and without an online version to lend it some legs, it gets old real fast. Playing with the GameCube controller isn't too hot, either.
Read Full Review >What Our Users Said
The average user rating for this game is 9.2 (out of 10) based on 9 User Votes
Note: User votes are NOT included in the Metascore calculation.
Eduardo R. gave it a10:
This game is almost perfect: the addition of "breaker" system, "death traps", 2 fatalities and 1 Hara Kiri per character and interactive arenas makes fighting more strategic, realistic and fun. Chess and Puzzle kombat modes are nice surprises. The only big mistake of the game is the Konquest Mode. Despite this flaw, the game is GREAT!!!
Chuck gave it a9:
The game is great the fatalities are good but onaga is hard other than that the game is good.
Brian S. gave it a 9:
Very very fun and the death traps are tons of fun to use.
