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Rebelstar: Tactical Command
by GameBoy Advance

Vote Now!The average user rating for this Game is 9.2 out of 10 (based on 9 Votes).

P CLASS="usercomment">Jose V. gave it a9:
It is probably one of the most well executed RPG games that I have ever played... the strategy to the game gives it an appealing way to make the people playing the game a way to make split second decisions. Very good game overall.

Trix W. gave it an8:
My favorite game for about two weeks. The "bonus level" was incomplete and the game had a few bugs. They must have rushed this one. IMHO it has no replay value. I would have given it a 10 if it were longer, maybe had a level maker and had better multiplayer potential.

Graham P. gave it a10:
Please make more of these games - any platform - I'll buy the platform to play the game !! I love these squad level turn based games. More more more more please.

Helen G. gave it a10:
Grafix not vgood game excellent.. Much better than either Fire Emblem and Ad Wars - more thought in the game than both of those put together. Play it on my DS - the DS cart port hasn't had a game in since i bought this 6 weeks ago. ACE

Paul C. gave it a9:
Not based on X-Com .... based on Rebelstar (which was based on Rebelstar Raiders in 1982 - and in turn - spawned the Laser Squad series) Sorry to fuss - All developed by the Gollop Bros anyway. In as much as this is a Rebelstar game it is truly excellent. Surpassing the Spectrum version from 20 years ago by miles - but then it should. The speccy version was published by Firebird..and cost £2.99 new - so maybe just a case of getting what you pay for. For TBS fans, one reason to buy a cheap GBA on it's own. Get FF Tactics and maybe one of the Japanese TB games, and your in turn based mind-challenging heaven.

Manny gave it a9:
Its a very solid and enjoyable game. If you like Tactical rpgs then you wont be disapointed one bit. Its has an interesting story as well

Brian B. gave it a9:
This game is great. If you're a fan of the original two X-Com games, it has the same feel... the magic is back. Graphics are simple, but obviously that's not the draw to a game like this. Sound is adequate, and the music is nice although it's not intrusive or forward. The gameplay, on the other hand, really shines. The Gollop brothers have weeded the needless complexity out of the XCom interface without sacrificing the versatility and elegance of the system. Instead of having to use loads of different buttons to set your troops up, you can instead simply move them, and the movement squares use a color-coding system to tell the player exactly what actions your soldiers can still take from each location. Brilliant. Add in the fact that you can save anywhere, anytime, and you have a recipe for a perfect handheld tactics game. On top of it all, this game sells for $19.95. It's a STEAL at that price. I can't recommend this game highly enough - it's an absolute blast. Some might miss the omission of X-Com's overarching strategic world map and base-building segments, but the focus on the tactical segment of the game works very well on a portable system. Find it. Buy it. Reward Namco for taking a chance on a largely unknown title and make it worth their while to commission a sequel. You won't be sorry.

Nathan C. gave it a9:
Excellent adaptation of classic x-com mechanics centered around an objective based, content driven single-player campaign. The structure deviates from the original x-com base-centric formula, but the change feels right at home on the handheld. The new format allows for a level of character and story development never present in the original x-com games. Thanks Codo!

 

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