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Silent Hill 4: The Room
by Xbox

Vote Now!The average user rating for this Game is 6.9 out of 10 (based on 11 Votes).

Adam N gave it a3:
Its got ok graphics, and it can be a challenge but it is not scary...at all! To sum it up BOOO, are you scared, because if you are that is how scary the game is!

Rick gave it a3:
I urge all of you to read this post. Don't buy this game, dont even rent it. One of the worst, most boring, clunky, ugly control scheme, slow paced, been done before games I have ever played. On par with the terrible Star Trek Shattered Union as one of the worst games Ive played on the box. Gave it a couple of (yaaaaawwwn) hours before giving it back to my mate in disgust. Hahaha sucker he should read reviews first.

Jesse S. gave it a7:
A fair game. The graphics are simply amazing, thats one of the main things this game has going for it. The character models are lifelike, and the environments are lush and vivid. The gameplay goes in a few new directions for Silent Hill, but can all of the backtracking can be extremely tiring. Sound is just as great as it is in any Silent Hill game. A good game for fans of the series, but definitley not one to introduce you to Silent Hill. Konami had a great idea in mind, and they were close to executing it correctly, but there are some flaws that take away from the experience.

Jay gave it an8:
Silent Hill would never win any awards for its gameplay, its way too linear, frustrating at times and the whole inventory thing is crapola. But for once this is a series that can have all those problems and still be on top of all others in the same genre. It is the sinister atmosphere, the unnerving sounds, and the overall feeling the player has towards the situation they have been put in that makes this series a winner. True there are no jumpy, heart-in-your-mouth moments because thrills like that only last a few minutes. This series plays with your emotions sinking you gradually into a feeling of absolute remorse, which effectively can keep you feeling creeped for some time. Silent Hill 4 has expanded on this and made it much much better. Making it more personal as the problem arises in your own home and eventually reaching a point where your home is no different to the chilling alternate worlds you are forced to explore. The graphics are not great but in my opinion this only adds to the whole gritty dark nature that the game is themed. So for overall scare factor, fantastic disturbing atmosphere, great story and heart stopping sound effects I gave Silent Hill 4: The Room an 8. Improve the actual gameplay and you'll have one of the most superb games ever created of its genre.

Danwise G. gave it a 4:
I have never really thought the silent hill series was scary. This game is no exception. The sound can go from creepy sound effects to why is this music in this game and does this music actually go with the scene? The graphics are bland for xbox standards. Every level is a dark, fuzzy, hazy, mess. If this game had been released 2 years ago it might look good but at times it looks like the first resident evil for the playstation. The cut scenes are good but are destoryed by the cheesy music and the strange story. The gameplay is terriable. You are running around with whatever weapon you're using and it just feels like the resident evil frachise but even more flustrating. Also the stupid store your item in a box thing has reappeared and you will often be making trips back to your apartment for items you need not to mention the lack of health healing items on EASY. The worst part of this game is babysitting your neighbor for half of the game as she and her stupid AI runs into your weapon or right into the enemies. The combat is weak and you never feel really at danger, the enemies are stupid at best, the resurecting ghosts are annoying; about the only redeeming quality of this game is the first person perspective in your apartment where you actually sometimes feel like you are in a world that's alive if not for the repeating scenes you see out your windows or in your neighbor's apartment. The story is strange and doesn't seem to be really at all interesting. Thankfully this version of silent hill has a story that makes a little sense but still leaves your head scratching. The multiple endings is a good idea but I didn't see any ending that was really that interesting. Why would you want to replay a game that's very little fun to play in the first place? This game is a rental unless you can make it through the bad gameplay elements, it might be a good game to buy. But be warned you might not want to replay this horror flick. For it's crappy gameplay, story, music, and graphics I give this one a 4 out of 10

Ben D. gave it a 10:
This game is the best horror game ever made.

Uter gave it a 6:
Bas is correct, the melee combat is garbage. It truly is slow, unresponsive, and just plain frustrating. What makes this game decent is it's atmosphere, and crazy story.

Bas gave it a 7:
I played the beta, which is like 99% as good as the full version. First of all, the gun selection is terrible. I'm near the end, and the only guns I found were a simple handgun, and a powerfull revolver, and I'm pretty sure I checked everywhere. Where's the shotgun? The machinegun? To make up for this loss, Konami has put in lots of melee weapons: Golf clubs, baseball bats, a rusty axe (my favorite), a sewage pipe, a wine bottle, and more. Too bad melee sucks, and I'd rather shoot my opponents. Controls are terrible, your character is way to slow when in melee combat, and pretty unresponsive. Also a huge dissapointment, you don't actually go to Silent Hill. When you enter the hole in your bathroom, you are transported to "worlds". You have a forest world, a hospital world, and more. All these are connected via your room. I was looking forward to wandering around the SH town some more, too bad that wasn't possible... None of the early worlds (the ones I've been too) have bosses by the way. I've only ran into 1 compulsory boss. The monsters suck. ALL of them can be taken down with either 5 shots of the standard handgun, or with 1 revolver shot. And that was normal difficulty. After they're down, you need to get close, and press A to deliver a final blow, so they won't get up again. Same tactic for every monster, only some need to be stepped on twice. The only thing that kept me playing was the story, because it's about Silent Hill's favorite serial killer, Walter Sullivan. People that played SH2 will remember him from the notes you find about him. He was the guy that killed himself by stabbing himself in the neck with a spoon. I never played part 3, so can't compare the story with SH4, but the story in part 4 is better then that of part 2: it makes more sense. Special mention for the ghosts/spirits: no enemy in any SH game EVER was this annoying. You get bothered by the same couple of ghosts all the time, the one I remember best was the hillbilly one. He's EVERYWHERE. The ghosts come out of the walls at certain places. When I just want to explore a room like normal, guess what? A ghost comes out of the wall, and you have to start running. Later in the game, you get a sword to stop a spirit with. When you manage to knock out a ghost (done by doing lots of damage), you have to use the sword, and that pins them to the ground, so it can't follow you anywhere in the game until you pull the sword out again. Final say: This is NOT a good SH game.

 

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